I am proud to announce that the final mod pack for FINAL KICK-ASS 2 has been built! I have been working on this mod pack for YEARS. It is the most complex and technical mod pack ever and was a project that required me to rework the original game code from scratch.
It’s a little hard to imagine the original game, for example, only requiring a few hundred lines of code to rewrite. What it does it takes is a lot of code to do. So I am proud to say I have rebuilt the entire game code from the ground up. It is now complete, including the original game’s entire codebase, game engine files, server and client code, as well as player model and animation, a working inventory, and much more.
If you are still unsure, let me clarify that this is not an exhaustive list of all the mods in the game. There are dozens of them, and you should definitely go through the full list.
I’ve also overhauled many of the core game functions including things like inventory management, player health management, game logic, and much more. I also added a bunch of new things like better sound effects and a new player model, as well as a bunch of other things that I think are nice. The end result is a much more polished and responsive game now that is well worth your time if you are not an expert modder.
I hope you enjoy the final mod pack tech tree, but it will be a long time before we get to release the final version of the game.
I could see a future for this tech tree in the near future as an official moddable game, but until then we’ll keep it the way it is, and just make the game work with mods. This is just my opinion, and I’m sure there are lots of other modders out there that would agree with me.
The game was originally made in beta in 2010, and then got a lot better as the developers continued to work on it. As the technology has improved, the game has gotten more advanced. We’ve also added a lot of new features over the years, so you won’t find any of them in the final game. The best thing you’ll get from a mod pack is the ability to use the game in a far superior way than it was originally programmed to.
And you can use that superiority to build another modpack called “The Final Modpack,” which brings a lot of the best parts of the original game into a much more polished form. Im sure there are tons out there that would agree with me, because the developers have always been incredibly thoughtful about how they present the game. This modpack will be updated with new content regularly, and so you can expect to see new things added on a regular basis.
This pack is the culmination of a lot of hard work by a lot of really good folks. A lot of them have gotten their hands on old versions of the game and created their own mods for it, and also took their time with the game’s code to make the pack as efficient as possible. This pack is a nice, polished, and polished version of the original game, and it’s a great way for fans to get a sense of what it was like to play as Colt Vahn.
The original Deathloop was a very large, very complex game. The modpack will be much smaller, and it will be a lot less difficult to complete. There’s a lot of things that are missing or have been removed from the modpack. There are a lot of ideas that have not been implemented, like the ability to walk around the island without killing people. This was a huge thing for me in the original game.