I sent you a transcript of my interview with the creator of the city tech podcast.
Thank you very much! I’m happy to help! Just let me know if you’d like to share the transcript too.
I think the transcript is great, and I am sure Im going to make a few more requests for it.
I’m not sure if city tech is just the most popular and in-demand podcast in existence or if it’s had a particularly successful run. The show’s creator, Rob, has a lot of experience in the world of podcasting, but doesn’t have any direct connection to the podcast format at all. He does, however, know the world of video games and, specifically, the work of Jason Rohrer.
If you’re in the mood for a bit of a deep dive into the world of video games that you may have not played yet, check out City Tech. It’s a podcast where Jason Rohrer interviews the people who work at companies like Nintendo, Microsoft, Sony, and a whole host of others.
Rob is obviously fascinated with video games, but he also does a bit of programming as well. The podcast is hosted by Jason Rohrer and is known for its in depth interviews with people working in video games. It should be noted that the podcast has a bit of a ‘news’ feel to it as well.
City Tech is in a similar vein to The Game Haus but the format is more interactive, and it’s more of an interview with people working in a variety of video games.
I was actually on the podcast and was able to ask questions about a couple of the games and the people who make them.
City Tech is a podcast which I listen to on occasion. I’ve been a big fan of the show for a long time and I listen to it on occasion. It’s an interview with video game developers which is great because they have a lot of insight into their games. As the podcast is hosted by Jason Rohrer, it should be noted that it has a bit of a news feel to it as well.
Well that’s awesome, I love it. The one thing I don’t like about City Tech is that it seems to mostly focus on indie games and developers making them. That is a shame because I love these folks. The other downside is that the interviews are fairly brief, and so that makes it hard to get a sense of the overall story of the game. I’m sure this is a problem for the podcast as well.
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